A status effect is an effect that can be applied to Potens via the moves of certain characters or the functionality of certain items when used. Status effects can range from being brief, lasting mere seconds, to happening for minutes on end. All of a poten's status effects disappear if the effected poten loses a life.in a battle in
List of status effects
Burn is a status effect that can be caused by attacks and items. Burn causes the effected poten to be on fire, rendering them unable to attack or move. The fire also causes the poten to take damage. Burn is usually brief, lasting only a few seconds, but it can sometimes last longer. Burn can be stopped early by coming into contact with water.
Freeze is a status effect that can be caused by attacks and items. Freeze causes the poten to be frozen in a thick layer of ice for a brief period of time. Attacking the frozen poten can break the ice and cause the status effect to stop, and it also damages the poten.
Karma is a status effect that can only be caused by Sans's attacks. Karma gradually decreases the effected poten's damage. Karma usually goes away after a little while. Karma is similar to poison, but unlike poison, karma does not last the entire battle and drains more health than poison.
Poison is a status effect that can be caused by attacks and items. Poison gradually decreases the effected poten's damage, and it lasts the entire battle. Using the Antidote item can cure poison.
Rust is a status effect that sometimes occurs when lots of water attacks are exposed to metal. Rust leaves a rust texture on metal and slightly slows down whoever is effected. Some fighters who are metal-based, such as Chrome, fight poorly due to this.